■ 영문 제목 : Global Immersive Technologies Market Growth (Status and Outlook) 2021-2026 | |
![]() | ■ 상품코드 : LPI-2201K00897 ■ 조사/발행회사 : LP Information ■ 발행일 : 2021년 12월 (※2025년 최신판이 있습니다. 문의 주세요.) ■ 페이지수 : 108 ■ 작성언어 : 영어 ■ 보고서 형태 : PDF ■ 납품 방식 : E메일 ■ 조사대상 지역 : 글로벌 ■ 산업 분야 : 서비스 |
Single User (1명 열람용) | USD3,660 ⇒환산₩4,941,000 | 견적의뢰/주문/질문 |
Multi User (5명 열람용) | USD5,490 ⇒환산₩7,411,500 | 견적의뢰/주문/질문 |
Corporate User (동일기업내 공유가능) | USD7,320 ⇒환산₩9,882,000 | 견적의뢰/구입/질문 |
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본 조사보고서는 몰입형 기술의 세계시장에 관해서 조사, 분석한 자료로서, 기업별 시장 점유율, 지역별 시장규모 (미주, 미국, 캐나다, 멕시코, 브라질, 아시아, 중국, 일본, 한국, 동남아시아, 인도, 유럽, 독일, 프랑스, 영국, 이탈리아, 러시아, 중동/아프리카, 이집트, 남아프리카, 터키, 중동GCC국 등), 시장동향, 판매/유통업자/고객 리스트, 시장예측 (2021년-2026년), 주요 기업동향 (기업정보, 제품, 판매량, 매출, 가격, 매출총이익) 등의 정보를 포함하고 있습니다. 또한, 주요지역의 종류별 시장규모 (가상 현실 (VR), 증강 현실 (AR), 복합 현실 (MR))와 용도별 시장규모 (의료, 교육, 소매 및 전자상 거래, 게임, 건설, 미디어 및 엔터테인먼트, 제조, 항공 우주 및 방위, 기타) 데이터도 수록되어 있습니다. - 조사 범위 - 경영자용 요약 - 기업별 몰입형 기술 시장 점유율 - 지역별 몰입형 기술 시장규모 - 주요지역의 종류별 시장규모 (가상 현실 (VR), 증강 현실 (AR), 복합 현실 (MR)) - 주요지역의 용도별 시장규모 (의료, 교육, 소매 및 전자상 거래, 게임, 건설, 미디어 및 엔터테인먼트, 제조, 항공 우주 및 방위, 기타) - 미주의 몰입형 기술 시장규모 (미국, 캐나다, 멕시코, 브라질 등) - 아시아의 몰입형 기술 시장규모 (중국, 일본, 한국, 동남아시아, 인도 등) - 유럽의 몰입형 기술 시장규모 (독일, 프랑스, 영국, 이탈리아, 러시아 등) - 중동/아프리카의 몰입형 기술 시장규모 (이집트, 남아프리카, 터키, 중동GCC지역 등) - 시장의 성장요인, 과제, 동향 - 마케팅, 유통업자, 고객리스트 - 세계의 몰입형 기술 시장예측 (2021년-2026년) - 주요 기업동향 (기업정보, 제품, 판매량, 매출, 가격, 매출총이익) EON Reality, HCL Technologies, The Samsung Group, Zeality, Oculus (Facebook Technologies, LLC.), Immersive Technologies, AVEVA Group, CM Labs Simulations, VI-grade GmbH, FAAC Incorporated, Unity Software, Varjo Technologies, Atheer, Barc, Blippar - 조사의 결과/결론 |
According to this latest study, the 2021 growth of Immersive Technologies will have significant change from previous year. By the most conservative estimates of global Immersive Technologies market size (most likely outcome) will be a year-over-year revenue growth rate of XX% in 2021, from US$ xx million in 2020. Over the next five years the Immersive Technologies market will register a xx% CAGR in terms of revenue, the global market size will reach US$ xx million by 2026.
This report presents a comprehensive overview, market shares, and growth opportunities of Immersive Technologies market by product type, application, key players and key regions and countries.
Segmentation by type: breakdown data from 2016 to 2021 in Section 2.3; and forecast to 2026 in section 10.7.
Virtual Reality (VR)
Augmented Reality (AR)
Mixed Reality (MR)
Segmentation by application: breakdown data from 2016 to 2021, in Section 2.4; and forecast to 2026 in section 10.8.
Healthcare
Education
Retail & eCommerce
Gaming
Construction
Media & Entertainment
Manufacturing
Aerospace & Defense
Others
This report also splits the market by region: Breakdown data in Chapter 4, 5, 6, 7 and 8.
Americas
United States
Canada
Mexico
Brazil
APAC
China
Japan
Korea
Southeast Asia
India
Australia
Europe
Germany
France
UK
Italy
Russia
Middle East & Africa
Egypt
South Africa
Israel
Turkey
GCC Countries
The report also presents the market competition landscape and a corresponding detailed analysis of the major players in the market. The key players covered in this report: Breakdown data in in Chapter 3.
EON Reality
HCL Technologies
The Samsung Group
Zeality
Oculus (Facebook Technologies, LLC.)
Immersive Technologies
AVEVA Group
CM Labs Simulations
VI-grade GmbH
FAAC Incorporated
Unity Software
Varjo Technologies
Atheer
Barc
Blippar
1 Scope of the Report 2 Executive Summary 3 Immersive Technologies Market Size by Players 4 Immersive Technologies by Regions 5 Americas 6 APAC 7 Europe 8 Middle East & Africa 9 Market Drivers, Challenges and Trends 10 Global Immersive Technologies Market Forecast 11 Key Players Analysis 12 Research Findings and Conclusion List of TablesTable 1. Immersive Technologies Market Size CAGR by Region (2020-2026) & ($ Millions) Table 2. Major Players of Virtual Reality (VR) Table 3. Major Players of Augmented Reality (AR) Table 4. Major Players of Mixed Reality (MR) Table 5. Immersive Technologies Market Size CAGR by Type (2020-2026) & ($ Millions) Table 6. Global Immersive Technologies Market Size by Type (2016-2021) & ($ Millions) Table 7. Global Immersive Technologies Market Size Market Share by Type (2016-2021) Table 8. Immersive Technologies Market Size CAGR by Application (2016-2021) & ($ Millions) Table 9. Global Immersive Technologies Market Size by Application (2016-2021) & ($ Millions) Table 10. Global Immersive Technologies Market Size Market Share by Application (2016-2021) Table 11. Global Immersive Technologies Revenue by Players (2019-2021E) & ($ Millions) Table 12. Global Immersive Technologies Revenue Market Share by Players (2019-2021E) Table 13. Immersive Technologies Key Players Head office and Products Offered Table 14. Immersive Technologies Concentration Ratio (CR3, CR5 and CR10) & (2019-2021E) Table 15. New Products and Potential Entrants Table 16. Mergers & Acquisitions, Expansion Table 17. Global Immersive Technologies Market Size by Regions 2016-2021 & ($ Millions) Table 18. Global Immersive Technologies Market Size Market Share by Regions 2016-2021 Table 19. Americas Immersive Technologies Market Size by Country (2016-2021) & ($ Millions) Table 20. Americas Immersive Technologies Market Size Market Share by Country (2016-2021) Table 21. Americas Immersive Technologies Market Size by Type (2016-2021) & ($ Millions) Table 22. Americas Immersive Technologies Market Size Market Share by Type (2016-2021) Table 23. Americas Immersive Technologies Market Size by Application (2016-2021) & ($ Millions) Table 24. Americas Immersive Technologies Market Size Market Share by Application (2016-2021) Table 25. APAC Immersive Technologies Market Size by Region (2016-2021) & ($ Millions) Table 26. APAC Immersive Technologies Market Size Market Share by Region (2016-2021) Table 27. APAC Immersive Technologies Market Size by Type (2016-2021) & ($ Millions) Table 28. APAC Immersive Technologies Market Size Market Share by Type (2016-2021) Table 29. APAC Immersive Technologies Market Size by Application (2016-2021) & ($ Millions) Table 30. APAC Immersive Technologies Market Size Market Share by Application (2016-2021) Table 31. Europe Immersive Technologies Market Size by Country (2016-2021) & ($ Millions) Table 32. Europe Immersive Technologies Market Size Market Share by Country (2016-2021) Table 33. Europe Immersive Technologies Market Size by Type (2016-2021) & ($ Millions) Table 34. Europe Immersive Technologies Market Size Market Share by Type (2016-2021) Table 35. Europe Immersive Technologies Market Size by Application (2016-2021) & ($ Millions) Table 36. Europe Immersive Technologies Market Size Market Share by Application (2016-2021) Table 37. Middle East & Africa Immersive Technologies Market Size by Region (2016-2021) & ($ Millions) Table 38. Middle East & Africa Immersive Technologies Market Size Market Share by Region (2016-2021) Table 39. Middle East & Africa Immersive Technologies Market Size by Type (2016-2021) & ($ Millions) Table 40. Middle East & Africa Immersive Technologies Market Size Market Share by Type (2016-2021) Table 41. Middle East & Africa Immersive Technologies Market Size by Application (2016-2021) & ($ Millions) Table 42. Middle East & Africa Immersive Technologies Market Size Market Share by Application (2016-2021) Table 43. Key and Potential Regions of Immersive Technologies Table 44. Key Application and Potential Industries of Immersive Technologies Table 45. Key Challenges of Immersive Technologies Table 46. Key Trends of Immersive Technologies Table 47. Global Immersive Technologies Market Size Forecast by Regions (2021-2026) & ($ Millions) Table 48. Global Immersive Technologies Market Size Market Share Forecast by Regions (2021-2026) Table 49. Global Immersive Technologies Market Size Forecast by Type (2021-2026) & ($ Millions) Table 50. Global Immersive Technologies Market Size Market Share Forecast by Type (2021-2026) Table 51. Global Immersive Technologies Market Size Forecast by Application (2021-2026) & ($ Millions) Table 52. Global Immersive Technologies Market Size Market Share Forecast by Application (2021-2026) Table 53. EON Reality Details, Company Type, Immersive Technologies Area Served and Its Competitors Table 54. EON Reality Immersive Technologies Product Offered Table 55. EON Reality Immersive Technologies Revenue ($ million), Gross Margin and Market Share (2019-2021E) Table 56. EON Reality Main Business Table 57. EON Reality Latest Developments Table 58. HCL Technologies Details, Company Type, Immersive Technologies Area Served and Its Competitors Table 59. HCL Technologies Immersive Technologies Product Offered Table 60. HCL Technologies Main Business Table 61. HCL Technologies Immersive Technologies Revenue ($ million), Gross Margin and Market Share (2019-2021E) Table 62. HCL Technologies Latest Developments Table 63. The Samsung Group Details, Company Type, Immersive Technologies Area Served and Its Competitors Table 64. The Samsung Group Immersive Technologies Product Offered Table 65. The Samsung Group Main Business Table 66. The Samsung Group Immersive Technologies Revenue ($ million), Gross Margin and Market Share (2019-2021E) Table 67. The Samsung Group Latest Developments Table 68. Zeality Details, Company Type, Immersive Technologies Area Served and Its Competitors Table 69. Zeality Immersive Technologies Product Offered Table 70. Zeality Main Business Table 71. Zeality Immersive Technologies Revenue ($ million), Gross Margin and Market Share (2019-2021E) Table 72. Zeality Latest Developments Table 73. Oculus (Facebook Technologies, LLC.) Details, Company Type, Immersive Technologies Area Served and Its Competitors Table 74. Oculus (Facebook Technologies, LLC.) Immersive Technologies Product Offered Table 75. Oculus (Facebook Technologies, LLC.) Main Business Table 76. Oculus (Facebook Technologies, LLC.) Immersive Technologies Revenue ($ million), Gross Margin and Market Share (2019-2021E) Table 77. Oculus (Facebook Technologies, LLC.) Latest Developments Table 78. Immersive Technologies Details, Company Type, Immersive Technologies Area Served and Its Competitors Table 79. Immersive Technologies Immersive Technologies Product Offered Table 80. Immersive Technologies Main Business Table 81. Immersive Technologies Immersive Technologies Revenue ($ million), Gross Margin and Market Share (2019-2021E) Table 82. Immersive Technologies Latest Developments Table 83. AVEVA Group Details, Company Type, Immersive Technologies Area Served and Its Competitors Table 84. AVEVA Group Immersive Technologies Product Offered Table 85. AVEVA Group Main Business Table 86. AVEVA Group Immersive Technologies Revenue ($ million), Gross Margin and Market Share (2019-2021E) Table 87. AVEVA Group Latest Developments Table 88. CM Labs Simulations Details, Company Type, Immersive Technologies Area Served and Its Competitors Table 89. CM Labs Simulations Immersive Technologies Product Offered Table 90. CM Labs Simulations Main Business Table 91. CM Labs Simulations Immersive Technologies Revenue ($ million), Gross Margin and Market Share (2019-2021E) Table 92. CM Labs Simulations Latest Developments Table 93. VI-grade GmbH Details, Company Type, Immersive Technologies Area Served and Its Competitors Table 94. VI-grade GmbH Immersive Technologies Product Offered Table 95. VI-grade GmbH Main Business Table 96. VI-grade GmbH Immersive Technologies Revenue ($ million), Gross Margin and Market Share (2019-2021E) Table 97. VI-grade GmbH Latest Developments Table 98. FAAC Incorporated Details, Company Type, Immersive Technologies Area Served and Its Competitors Table 99. FAAC Incorporated Immersive Technologies Product Offered Table 100. FAAC Incorporated Main Business Table 101. FAAC Incorporated Immersive Technologies Revenue ($ million), Gross Margin and Market Share (2019-2021E) Table 102. FAAC Incorporated Latest Developments Table 103. Unity Software Details, Company Type, Immersive Technologies Area Served and Its Competitors Table 104. Unity Software Immersive Technologies Product Offered Table 105. Unity Software Immersive Technologies Revenue ($ million), Gross Margin and Market Share (2019-2021E) Table 106. Unity Software Main Business Table 107. Unity Software Latest Developments Table 108. Varjo Technologies Details, Company Type, Immersive Technologies Area Served and Its Competitors Table 109. Varjo Technologies Immersive Technologies Product Offered Table 110. Varjo Technologies Main Business Table 111. Varjo Technologies Immersive Technologies Revenue ($ million), Gross Margin and Market Share (2019-2021E) Table 112. Varjo Technologies Latest Developments Table 113. Atheer Details, Company Type, Immersive Technologies Area Served and Its Competitors Table 114. Atheer Immersive Technologies Product Offered Table 115. Atheer Main Business Table 116. Atheer Immersive Technologies Revenue ($ million), Gross Margin and Market Share (2019-2021E) Table 117. Atheer Latest Developments Table 118. Barc Details, Company Type, Immersive Technologies Area Served and Its Competitors Table 119. Barc Immersive Technologies Product Offered Table 120. Barc Main Business Table 121. Barc Immersive Technologies Revenue ($ million), Gross Margin and Market Share (2019-2021E) Table 122. Barc Latest Developments Table 123. Blippar Details, Company Type, Immersive Technologies Area Served and Its Competitors Table 124. Blippar Immersive Technologies Product Offered Table 125. Blippar Main Business Table 126. Blippar Immersive Technologies Revenue ($ million), Gross Margin and Market Share (2019-2021E) Table 127. Blippar Latest Developments List of Figures Figure 1. Immersive Technologies Report Years Considered Figure 2. Research Objectives Figure 3. Research Methodology Figure 4. Research Process and Data Source Figure 5. Global Immersive Technologies Market Size Growth Rate 2016-2026 ($ Millions) Figure 6. Global Immersive Technologies Market Size Market Share by Type in 2020 Figure 7. Immersive Technologies in Healthcare Figure 8. Global Immersive Technologies Market: Healthcare (2016-2021) & ($ Millions) Figure 9. Immersive Technologies in Education Figure 10. Global Immersive Technologies Market: Education (2016-2021) & ($ Millions) Figure 11. Immersive Technologies in Retail & eCommerce Figure 12. Global Immersive Technologies Market: Retail & eCommerce (2016-2021) & ($ Millions) Figure 13. Immersive Technologies in Gaming Figure 14. Global Immersive Technologies Market: Gaming (2016-2021) & ($ Millions) Figure 15. Immersive Technologies in Construction Figure 16. Global Immersive Technologies Market: Construction (2016-2021) & ($ Millions) Figure 17. Immersive Technologies in Media & Entertainment Figure 18. Global Immersive Technologies Market: Media & Entertainment (2016-2021) & ($ Millions) Figure 19. Immersive Technologies in Manufacturing Figure 20. Global Immersive Technologies Market: Manufacturing (2016-2021) & ($ Millions) Figure 21. Immersive Technologies in Aerospace & Defense Figure 22. Global Immersive Technologies Market: Aerospace & Defense (2016-2021) & ($ Millions) Figure 23. Immersive Technologies in Others Figure 24. Global Immersive Technologies Market: Others (2016-2021) & ($ Millions) Figure 25. Global Immersive Technologies Market Size Market Share by Application in 2020 Figure 26. Global Immersive Technologies Revenue Market Share by Player in 2020 Figure 27. Global Immersive Technologies Market Size Market Share by Regions (2016-2021) Figure 28. Americas Immersive Technologies Market Size 2016-2021 ($ Millions) Figure 29. APAC Immersive Technologies Market Size 2016-2021 ($ Millions) Figure 30. Europe Immersive Technologies Market Size 2016-2021 ($ Millions) Figure 31. Middle East & Africa Immersive Technologies Market Size 2016-2021 ($ Millions) Figure 32. Americas Immersive Technologies Market Size Market Share by Country in 2020 Figure 33. Americas Immersive Technologies Market Size Market Share by Type in 2020 Figure 34. Americas Immersive Technologies Market Size Market Share by Application in 2020 Figure 35. United States Immersive Technologies Market Size Growth 2016-2021 ($ Millions) Figure 36. Canada Immersive Technologies Market Size Growth 2016-2021 ($ Millions) Figure 37. Mexico Immersive Technologies Market Size Growth 2016-2021 ($ Millions) Figure 38. APAC Immersive Technologies Market Size Market Share by Regions in 2020 Figure 39. APAC Immersive Technologies Market Size Market Share by Type in 2020 Figure 40. APAC Immersive Technologies Market Size Market Share by Application in 2020 Figure 41. China Immersive Technologies Market Size Growth 2016-2021 ($ Millions) Figure 42. Japan Immersive Technologies Market Size Growth 2016-2021 ($ Millions) Figure 43. Korea Immersive Technologies Market Size Growth 2016-2021 ($ Millions) Figure 44. Southeast Asia Immersive Technologies Market Size Growth 2016-2021 ($ Millions) Figure 45. India Immersive Technologies Market Size Growth 2016-2021 ($ Millions) Figure 46. Australia Immersive Technologies Market Size Growth 2016-2021 ($ Millions) Figure 47. Europe Immersive Technologies Market Size Market Share by Country in 2020 Figure 48. Europe Immersive Technologies Market Size Market Share by Type in 2020 Figure 49. Europe Immersive Technologies Market Size Market Share by Application in 2020 Figure 50. Germany Immersive Technologies Market Size Growth 2016-2021 ($ Millions) Figure 51. France Immersive Technologies Market Size Growth 2016-2021 ($ Millions) Figure 52. UK Immersive Technologies Market Size Growth 2016-2021 ($ Millions) Figure 53. Italy Immersive Technologies Market Size Growth 2016-2021 ($ Millions) Figure 54. Russia Immersive Technologies Market Size Growth 2016-2021 ($ Millions) Figure 55. Middle East & Africa Immersive Technologies Market Size Market Share by Region in 2020 Figure 56. Middle East & Africa Immersive Technologies Market Size Market Share by Type in 2020 Figure 57. Middle East & Africa Immersive Technologies Market Size Market Share by Application in 2020 Figure 58. Egypt Immersive Technologies Market Size Growth 2016-2021 ($ Millions) Figure 59. South Africa Immersive Technologies Market Size Growth 2016-2021 ($ Millions) Figure 60. Israel Immersive Technologies Market Size Growth 2016-2021 ($ Millions) Figure 61. Turkey Immersive Technologies Market Size Growth 2016-2021 ($ Millions) Figure 62. GCC Country Immersive Technologies Market Size Growth 2016-2021 ($ Millions) Figure 63. Americas Immersive Technologies Market Size 2021-2026 ($ Millions) Figure 64. APAC Immersive Technologies Market Size 2021-2026 ($ Millions) Figure 65. Europe Immersive Technologies Market Size 2021-2026 ($ Millions) Figure 66. Middle East & Africa Immersive Technologies Market Size 2021-2026 ($ Millions) Figure 67. United States Immersive Technologies Market Size 2021-2026 ($ Millions) Figure 68. Canada Immersive Technologies Market Size 2021-2026 ($ Millions) Figure 69. Mexico Immersive Technologies Market Size 2021-2026 ($ Millions) Figure 70. Brazil Immersive Technologies Market Size 2021-2026 ($ Millions) Figure 71. China Immersive Technologies Market Size 2021-2026 ($ Millions) Figure 72. Japan Immersive Technologies Market Size 2021-2026 ($ Millions) Figure 73. Korea Immersive Technologies Market Size 2021-2026 ($ Millions) Figure 74. Southeast Asia Immersive Technologies Market Size 2021-2026 ($ Millions) Figure 75. India Immersive Technologies Market Size 2021-2026 ($ Millions) Figure 76. Australia Immersive Technologies Market Size 2021-2026 ($ Millions) Figure 77. Germany Immersive Technologies Market Size 2021-2026 ($ Millions) Figure 78. France Immersive Technologies Market Size 2021-2026 ($ Millions) Figure 79. UK Immersive Technologies Market Size 2021-2026 ($ Millions) Figure 80. Italy Immersive Technologies Market Size 2021-2026 ($ Millions) Figure 81. Russia Immersive Technologies Market Size 2021-2026 ($ Millions) Figure 82. Spain Immersive Technologies Market Size 2021-2026 ($ Millions) Figure 83. Egypt Immersive Technologies Market Size 2021-2026 ($ Millions) Figure 84. South Africa Immersive Technologies Market Size 2021-2026 ($ Millions) Figure 85. Israel Immersive Technologies Market Size 2021-2026 ($ Millions) Figure 86. Turkey Immersive Technologies Market Size 2021-2026 ($ Millions) Figure 87. GCC Country Immersive Technologies Market Size 2021-2026 ($ Millions) |
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